Applying a Constant Tempo, Accelerando, or Decelerando Left-to-Right Pan

Per-Track Channel Volume Level

With Composer, you can edit the overall volume level of a track. The track volume level is uniformly applied to the individual loudnesses of all notes. The relative loudnesses of notes in a track do not change as the track volume level changes.

The following example shows the track volume graph for the right- and left-hand piano tracks for the main theme in George Gershwin's Rhapsody in Blue, (which is included as file RhapsodyInBlue.not in the installed \Program Files\MidiNotateComposer\Song directory):

TempoGraphExplainedRhapsodyInBlue.gif

Notice above how the slopes of the volume level curve match the notated "hairpin" crescendo and decrescendo marks in the score.

The volume level of a track ranges from 0 to 127. Technically, this is MIDI channel volume.

With graphical editing methods introduced in theTutorial on Graphical Music Editing, you can:

Generate/B8.gif      Set a single volume level for an entire track, from the start to the end of the song.

Generate/B8.gif      Create crescendos and decrescendos.

Generate/B8.gif      Create abrupt changes in volume level, corresponding to notated dynamic markings such as piano or forte.

Generate/B8.gif      Copy the volume level changes, such as crescendos and decrescendos, from one region or track to another.

Generate/B8.gif      Remove volume level changes from a region of the song.

Generate/B8.gif      Stretch the duration of a crescendo or decrescendo to extend it over a longer or shorter range of beats in a track.

Generate/B8.gif      Shift a crescendo or decrescendo to an earlier or later position in the track.

Generate/B8.gif      Uniformly increase or decrease the overall volume level for a region of the score.

Procedures for accomplishing each of the above musical goals are described later in this topic.

You can make any notes in a track sound louder or softer either by changing the individual loudness of the notes, or by changing the track volume level. Which way should you do it? A good way to answer this question is to consider the difference between (1) singing a note very softly and later amplifying its volume and (2) singing a note very loudly and later decreasing its volume. The end result is the both notes "sound" equally loud; but the qualities of the two notes sound quite different. The same thing holds true for notes played by acoustic instruments. Also, the same thing may hold true for sounds produced by your MIDI equipment. The more closely your MIDI equipment simulates real acoustical instruments, the more apparent will be the distinction between note loudnesses and volume level.

Many instruments have the ability to increase or decrease the loudness of a longly held note as it is played. This effect is particularly dramatic, for example, with bowed strings and brass instruments. To simulate this effect, you can increase or decrease the volume of the track over the duration of the long note.

In general, you should attempt to edit the individual loudness of notes so that the quality of the sound seems right when played at a medium track volume level. Later, if you want to adjust the relative volume levels between tracks, then you can do so using the procedures described below. The adjustment of relative track volume levels is called "mixing" in professional sound studios and in some other music software programs.

Sometimes, however, you may not be able to achieve sufficient constrast between loud and soft sections of a song by changing the loudnesses of notes. In such cases, you can increase the volume constrast by setting different track volume levels in the loud and soft sections of the song.

The remainder of this topic describes procedures for various types of editing of volume level in a song. These procedures refer to general graphical editing techniques introduced in the topic Tutorial on Graphical Music Editing.

Generate/prcarrow.gif To set a single volume level for an entire track, from the start to the end of the song:

1.      If the track controls are visible, click the Instrument Sound Generate/per-track_channel_volume.jpg button. To display the track controls, choose the Show Track Controls command in the View menu, or type "qstc" for Quick Show Track Controls.

     - OR --

While holding down the "T" key, click the mouse anywhere on one of the track's staves. Composer will display a pop-up menu. Choose the Instrument Sound command in the pop-up menu.

Composer will display the Track Setup dialog box.

TrackSetupVaryingVolume.gif

If the track has at least one change in the volume somewhere, then the Track Setup dialog box will report the Volume level as "var" for varying. Otherwise, it will report the constant volume level currently assigned to the track.

2.      In the Volume field, enter the constant volume value (0 to 127) which you wish to apply to the track.

Note that you can also assign a constant volume level to an entire track, or a range within a track, following a procedure described later in this topic.

Generate/prcarrow.gif All of the remaining procedures in this topic for editing the track volume level begin with these two steps:

1.      With the mouse, navigate to the Graph Palette.

-- OR --

Type SHIFT+X.

VolumeGraphNavigation.gif

2.      Click the Volume Generate/per-track_channel_volume1.jpg button in the Graph Palette.

     -- OR --

     Type "v" for volume.

Generate/prcarrow.gif To set a single volume level, or crescendo or decrescendo, for some range of locations in a track:

1.      Select a region of the track by holding down the CTRL key and dragging the mouse across the region.

2.      Choose the Enter Numeric Value command in the Graph Menu.

-- OR --

Type "n" for numeric value.

-- OR --

Click the Numeric Value Generate/per-track_channel_volume2.jpg button in the Graph Palette.

Composer will display the Set Volume in Region dialog box.

3.      Enter the start and end volume level numbers in the dialog box, as described in Procedure 10 in the Tutorial on Graphical Music Editing.

-- OR --

Instead of the above procedure, click the Draw Horizontal Line Generate/per-track_channel_volume3.jpg button in the Graph Palette, and draw a constant tempo for some range of the track's volume graph. Or, click the Draw Sloped Line Generate/per-track_channel_volume4.jpg button in the Graph Palette, and draw an upward or downward sloping line in the track's volume graph for a crescendo or decrescendo.

Generate/prcarrow.gif To create an abrupt change in volume level, such as for a piano or forte marking:

1.      Choose the Draw Horizontal Line command in the Graph Menu.

-- OR --

Type "h" for horizontal line.

-- OR --

Click the Draw Horizontal Line Generate/per-track_channel_volume5.jpg button in the Graph Palette.

2.      While holding down the left mouse button, draw a line starting at the location where you want the volume level to be suddenly higher or lower. For more details, see Procedure 7 in the Tutorial on Graphical Music Editing.

Generate/prcarrow.gif To copy a crescendo or decrescendo from one region or track to another:

For an illustration of copying a crescendo, see Procedure 15 at the end of the Tutorial on Graphical Music Editing.

1.      Select the region from which you wish to copy the graph.

2.      Choose the Copy Graph from Region command in the Graph Menu.

     -- OR --

     Type CTRL+C, which is the standard Windows keyboard command for Copy to Clipboard.

3.      Select the region to which you wish to copy the graph.

4.      Choose the Paste Saved Graph Into Region command in the Graph Menu.

     -- OR --

     Type CTRL+V, which is the standard Windows keyboard command for Paste from Clipboard.

Generate/prcarrow.gif To remove volume level changes from a region of the song:

1.      Choose the Erase command in the Graph Menu.

     -- OR --

     Type "e" for erase.

     -- OR --

     Click the Erase Generate/per-track_channel_volume6.jpg button in the Graph Palette.

2.      While holding down the left mouse button, move the mouse across the region for which you wish to remove the volume level changes, as described in Procedure 8 in the Tutorial on Graphical Music Editing.

Generate/prcarrow.gif To stretch the duration of a crescendo or decrescendo, thus extending it over a longer or shorter range of beats in a track:

1.      Select a region in a track by dragging the mouse while holding down the CTRL key. Start the mouse drag at the beginning of the region you wish to stretch. If you want to stretch the selected portion of the graph so that it spans more time, then end the mouse drag at the location where you would like the stretch to end when you are done. If you want to compress the selected portion of the graph so that it spans less time, then end the mouse drag at the end of the portion of the graph that you want to shrink.

2.      While holding down the CTRL key, hold down the RightArrowKey.gif or LeftArrowKey.gif key to stretch the graph to the right or left. Composer will continuously stretch the graph until you release the keys. Or, while holding down the CTRL key, hit the RightArrowKey.gif or LeftArrowKey.gif key one or more times.

For an illustration of stretching a crescendo, see Procedure 11 in the Tutorial on Graphical Music Editing.

Generate/prcarrow.gif To shift a crescendo or decrescendo to an earlier or later position in the track:      

1.      Select a region of the graph that you wish to shift, including the area to the right or left into which you wish to shift the graph.

2.      Hold down the RightArrowKey.gif or LeftArrowKey.gif key to shift the graph to the right or left. Or, hit the RightArrowKey.gif or LeftArrowKey.gif key one or more times.

For an illustration of shifting a crescendo to an earlier or later position in the track, see Procedure 13 in the Tutorial on Graphical Music Editing.      

Generate/prcarrow.gif To uniformly increase or decrease the overall volume level for a region of the score:

1.      Select a region of the graph for which you wish to change the overall volume level.

2.      While holding down the CTRL key, hold down the UpArrowKey.gif or DownArrowKey.gif key to stretch the graph upward or downward. Or, while holdoing down the CTRL key, hit the UpArrowKey.gif or DownArrowKey.gif key one or more times.

For an illustration of uniformly increasing or decreasing the overall volumen for a region of the score, see Procedure 14 in the Tutorial on Graphical Music Editing.      

 


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Applying a Constant Tempo, Accelerando, or Decelerando Left-to-Right Pan