General Method for Adding, Changing, and Deleting Objects Selecting One or More Objects Before Editing Them

Adding Objects Using Palettes

The following general procedure for adding objects via palettes can be used for most types of objects.

 

Generate/prcarrow.gif To add notes and symbols:

1.      If Select Mode is currently active, switch to Add Mode by pressing the Generate/adding_objects_using_pal.jpg button, or by pressing the ENTER key, or right-clicking the mouse.

For most types of objects, the mouse cursor will change to this shape: Generate/adding_objects_using_pal1.gif

For notes, the cursor will change to the currently selected note duration, displayed in red, such as: Generate/adding_objects_using_pal1.jpg

For rests, the cursor will change to the currently selected rest duration, displayed in red, such as: Generate/adding_objects_using_pal2.jpg

The mouse cursor will change to this shape: Generate/adding_objects_using_pal.gif

2.      Make sure that the palette is visible by toggling the Show/Hide Palette button to the down position:

paletteshowhide.gifPaletteShowHideMusician.gif

     -- OR --

     Generate/B8.gif       Turn on the Show Palette checkmark in the View menu.

     -- OR --

     Generate/B8.gif      Type "qspl" for Quick Show Palette.

3.      Navigate through the palettes to the one that offers options for the type of musical object you wish to add.

For general instructions about navigating through palettes, see the introduction for Palettes. To learn about what palettes are available, explore through the palettes with the mouse.

     -- OR --

While holding down the SHIFT key, type the letter for the type of palette you wish to display, such as SHIFT+N for the Note Palette.

4.      In the palette, select the attributes of the particular type of object you wish to add. For example, if you wish to add a bass clef, click the bass clef button in the palette.

In some palettes you can choose multiple options at the same time. For example, in the accent palette, you can choose any two accents to be displayed above or below a note at the same time:

     paltemultipleproperties.gif

5.      Click the mouse where you want you the selected type of object.

The type of object you just added remain selected.

6.      To delete the object you just added:

Generate/B816.gif      Hit the DEL key.

-- OR --

Generate/B816.gif      Use the Undo command in the Edit menu, or type CTRL+Z.      

Generate/prcarrow.gif To add lyrics or other types of text:

1.      Follow the above steps 1 through 3, for selecting the type of text you wish to add.

2.      Click the mouse where you want to add the text.

If you have added a new text object (lyric, free text, rehearsal mark, etc.), Composer will display a blinking cursor at the location of the new lyric or chord name, such as illustrated below:

     addingobjectstextcursor.gif

3.      Type in the text. For lyrics or page text, use the ENTER key to start a second line of text.

4.      Complete the entry of the text by hitting the ESC key, or by clicking the mouse somewhere else to start another new text object of the same type.

5.      If you are adding lyrics or chord names, you do not have to click the mouse again to add the next lyric or chord name. Instead, hit the TAB key. Or in the case of lyrics, you can also press the SPACE key, to advance to the next note.

For more details, see Adding Text.

 


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General Method for Adding, Changing, and Deleting Objects Selecting One or More Objects Before Editing Them